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W:ET ''wwwdl overflow fix'' 1 Kommentare

This server patch fixes the wwwdl based exploit that causes all players to disconnect from all patches (including ettv).

This bug normally causes all players to disconnect when the command is run by an attacker.
After the fix, it still shows up in the log, but only the attacker gets kicked.

Download:

--> wwwdl overflow fix


Quelle: SplashDamage

Berzerkr (GER) - 27 Jul 2010 18:09
ET-Mod: N!tmod 1.6 0 Kommentare

N!tmod 1.6 was relased a few months ago. A list of changes can be foud here.

Download & Info:

--> N!tmod 1.6
--> N!tmod Homepage


Quelle: EnemyTerritory-Stuff

Berzerkr (GER) - 27 Jul 2010 01:13
ET-Map: Battery Recharged Classic (Final) 0 Kommentare

The mighty Axis shore battery 'Siegfried' is harassing Allied shipping in the Mediterranean. The Axis must protect Siegfried from Allied attempts at sabotage.

Battery recharged classic map is on half way between the original Battery map and Battery Recharged map version.

Changes in "classic" version:

  • added detailed voice announcer for the objectives
  • allied command post spawn disabled
  • back door is now dynamitable by allied and reconstructable by axis
  • you have to destroy only 2 objectives:
  • destroy radar station (next to bunker)
  • destroy gun controls (same as in original map)
  • removed objectives
  • destroy power supply (at bottom of indoor railway slope)
  • destroy gun platform
  • Ramp direct to gun is removed
  • added location file

Overview of the "classic" version:

  • Added detailed voice announcer for the objectives
  • Allied team can't spawn at command post
  • Back door is now dynamitable by allied and reconstructable by axis
  • Added location file
  • Moved Allied east MG nest further towards the sea to give it a better field of view.
  • Added barbed wire to the beach barricade to try to prevent tj over the barricade.
  • A message shown when an allied objective is accomplished, eg "1 out of 2"
  • One additional primary objectives created for allies, making two in total:
  • destroy radar station (next to bunker)
  • destroy gun controls (same as in original map)
  • Instead of Allied assault ramp the Axis can build barricade (satchel objective) to block the new slope on the beach
  • New Axis-only door added at beach top leading directly to gun room, to allow Axis to better defend the the gun.
  • New constructible (satchel objective) Axis-and-disguised-cov-op-only door added near "power supply room", to slow allied access to it via gun room assault
  • Allied East Spawn moved closer to the lighthouse
  • Allied/Axis spawn are 15/20 secs
  • More areas now permit landmines


Quelle: SplashDamage | Servers running this Map

Berzerkr (GER) - 26 Jul 2010 23:13
ET-Map: Blacksun Duel (Final) 0 Kommentare

Germans builded the new Veil machine... Take the crystal to join the Blacksun area.


Quelle: Wolfenstein.pl / Adi.acN | Servers running this Map

Berzerkr (GER) - 26 Jul 2010 23:08
QW-Map: Steedium Mines (Beta 3a) 0 Kommentare

The Strogg have at last located a source of the mineral steedium, which is required to power their large weaponry such as the fabled Big Gun. GDF have located and secured this mine along with a Big Gun. Strogg must activate this gun at once to take out nearby GDF defences. To do this they must break into the mine through an ice sheet on the surface, deploy a mining laser to access the steedium storage vault and finally take three crates of steedium to the Big Gun to activate and deploy it, obliterating the puny human food.


Quelle: SplashDamage

Berzerkr (GER) - 26 Jul 2010 22:44
Avoc's Skyboxes 4 Kommentare

Avoc released a couple of High Quality skyboxes for your mapping needs. Each has a size of 2048x2048 pixles.

Arabian Nights, Blue Clouds, Endless, Frozen, Heat, Horizon, Overcast, Rufus, Turbulent Blue, Vanilla (2 versions)

Newest skybox: Overcast

Download:

--> High Quality Skyboxes


Quelle: SplashDamage

Berzerkr (GER) - 18 Jul 2010 16:28
ET-Bot: Bobot v5.0 0 Kommentare

Adding a new class: BIOMECANIK (cyborg) to help other classes. BIOMECANIK's are much stronger and move half as fast as others. Their weapon: Venom! They are positioned in strategic locations marked by BIOMECANIK nodes if they exist in the map, otherwise it will be as the other classes.

Inspired by the super soldier of RTCW.

Download & Info:

--> Bobot v5.0
--> Bobot Website

You can not play as biomecanik, Just add to a team with the command addbot.
example : team NameOfBot class skill weapon
addbot axis Terminator biomecanik 2 venom
addbot allies Terminator biomecanik 2 venom
or use the menu: bobot => Bots => Add 9 and 9 axis allies


Quelle: Wolfenstein Files


Berzerkr (GER) - 18 Jul 2010 16:15
RtCW-SP-Map: Beach Attack 0 Kommentare

Our spies have informed us that the Germans have a secret xlab on a beach. The only way to reach this xlab is to go through a bunker. Our spies also report that Deathshead is going to the xlab to begin creating another Super Soldier. We must stop him before the Super Soldier is created. You will be taken to the beach along with your fellow soldiers. You must make it through the bunker, eliminating any resistence along the way. Deathshead must be stopped at any cost.
Good Luck, B.J.
OSA Headquarters

Download:

--> Beach Attack


Quelle: Wolfenstein Files

Berzerkr (GER) - 18 Jul 2010 15:58
RtCW-SP-Map: Project X 0 Kommentare

This mission for the singleplayer of RtCW was made by Eugeny and includes two maps with with soldiers, zombies and a few super soldiers.
Extract the content of the .zip into the root folder of your RtCW installation and start it with the Project_X.cmd.

Download:

--> Project X [Updated Version]
--> Official Website

"You have landed near to Alexandria. On our military information it is known that nearby from here there is an entrance in pyramidal tunnels the occupied North African branch of paranormal division SS. Also on a military information it is known that through pyramidal tunnels it is possible to get in X-Laboratory and church."

Quelle: SplashDamage


Berzerkr (GER) - 18 Jul 2010 15:57
QW-Map: Construction Site (Beta 2) 0 Kommentare

This is not the first time the Strogg were here on Earth. A scout ship landed near what's today the remains of Rio de Janeiro, Brazil. The Strogg drones gathered vital intelligence about the activities in the zone, but they were persecuted and annihilated. The Strogg mother ship sent a battalion to recover that intelligence, stored in a data brain that the GDF discovered underground. The orders were: Retrieve the Data Brain and transmit it through the communication hub at any cost!


Quelle: SplashDamage

Berzerkr (GER) - 18 Jul 2010 15:51
ET-Skinpack: Übersoldat / Super Soldier 1 Kommentare

Replaces the Axis Soldier with an Super Soldier from RtCW. Only the model and textures are changed, the behaviour is still the same as without this small modification.

Download:

--> Übersoldat (Final)

Installation & Technical Information:

Put the pk3 into the mod folder of your server.
This mod works with all mods, for No Quarter we created a own version of this modification (__ubersoldat_nq.pk3).


Quelle: Flubber via MSN

Berzerkr (GER) - 04 Jul 2010 21:22
ET-Mod: TJmod 1.6.4 0 Kommentare

"Due to some bugs which has recently started to be abused, I've fixed up a new tjmod which fixes those issues and a few others.
Among few other things, this fixes the voting and referee issue, the referee "hack" giving unauthorized players referee status, the ability to crash and lag servers with namechanges, and the ability to spam players with specinvites."

Download & Info:

--> TJmod 1.6.4
--> Trickjump.me


Quelle: Trickjump.me

Berzerkr (GER) - 04 Jul 2010 01:52
RtCW-SP-Map: Timegate (with Patch 1.1) 0 Kommentare

This patch made by Vicpas adds two missing textures, fixes a terrain-bug when playing on 'Vertex Low' and adds .rcd files that the levels load faster.

Download:
--> Timegate (.zip)
--> Timegate (.exe)

NOTE: The patch is included in every download file.

Quelle: Wolfenstein Files


Berzerkr (GER) - 04 Jul 2010 01:41
ET-Map: Fueldump Desert (Beta 1) 0 Kommentare

The Allies are attacking an Axis fuel depot and must escort their Churchill AVRE Demolition Tank as it blasts through the defences. The Axis can disable and delay the Tank with Panzerfausts, grenades, mines or explosives.

Major changes:

  • Changed snow to desert
  • Removed spawnhouse from allied 1st spawn to prevent being blocked
  • New tunnel from allied 1st spawn (overside of the road) to river
  • Allied footbridge replaced for dynatable antenna
  • Axis last base changed exit way
  • Axis last base new tunnel


Quelle: SplashDamage | Servers running this Map

Berzerkr (GER) - 01 Jul 2010 18:40
ET-Comics: Just Pub #76 0 Kommentare

Feuersturm and his crew released #76 of their comics about ET.

--> "Just Pub" Website


Berzerkr (GER) - 29 Jun 2010 01:33
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